A VR image compression algorithm reducing DRAM traffic by 66.9% with minimal perceptual quality loss
Institute Reference: 1-24027
Virtual Reality (VR) is emerging as a ubiquitous computing platform, with applications spanning healthcare, education, communication, training, and design. Efficient computing substrates are critical to VR’s progress, with DRAM access energy significantly impacting system energy consumption. Traditional framebuffer compression methods, which are numerically lossless, are not optimized for human perceptual quality.
This technology leverages human color discrimination abilities to create a perceptually lossless, but numerically lossy, image compression system for VR. The algorithm adjusts pixel colors to minimize bit encoding costs without introducing visible artifacts. It exploits the fact that humans cannot distinguish colors that are close to each other, especially in peripheral vision. Implemented as lightweight hardware extensions, this system significantly outperforms existing framebuffer compression mechanisms.
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